Core Functionality

Lexi Carver | September 1, 2014

Plotting visual simulation results on a model geometry is a great way to unveil the sometimes-mysterious physics happening behind the scenes in a device. Like learning a language, knowing how to use postprocessing tools helps designers investigate and understand their designs and processes more fully. Surface, volume, and line plots are three of the most common plot types used in postprocessing, and are applicable to many simulations.

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Mranal Jain | August 26, 2014

Creating animations is an effective way to present and visualize simulation results. In COMSOL Multiphysics, this is fairly straightforward using the Player node for time-dependent or parameter sweep study types. But, can we animate how the solution changes along a direction in a 3D steady-state model? The answer is yes. Here, we will learn how to combine parallel slices to create an animation for a 3D steady-state example model, using a three-step process.

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Wei Guo | July 30, 2014

We have all experienced the boredom and frustration of being stuck in a traffic jam. Very often, traffic congestion comes and goes for no obvious reason. Employing the analogy to gas dynamics, we can now simulate traffic flow using the equation-based modeling capabilities of COMSOL Multiphysics and gain a better understanding of why congestion happens.

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Temesgen Kindo | July 28, 2014

In a previous blog entry, we discussed the join feature in COMSOL Multiphysics in the context of stationary problems. Here, we will address parametric, eigenfrequency, frequency domain, and time-dependent problems. Additionally, we will compare and contrast the built-in with and at operators versus solution joining.

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Temesgen Kindo | July 1, 2014

In engineering analysis, the need to compare solutions obtained under different circumstances frequently arises. Some possible scenarios include comparing the effect of different load or parameter configurations, and enveloping results to find the worst or best case at each point of the domain. In each of these and other similar cases, you need access to more than one data set. Here’s how to accomplish such tasks using COMSOL Multiphysics.

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Supratik Datta | June 9, 2014

Today, we will find out how to compute the total normal flux through a cross-section plane, passing through your simulation geometry. This can help us bridge the gap between simulations and experiments where, in the latter, it is often easier to physically measure the total flux. The approach discussed here works for any type of physics problem as long as we can identify the appropriate flux term corresponding to that physics.

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Lexi Carver | May 26, 2014

When you have solved a model, you want to visualize your results in the best way possible. Today, we will explain how to include geometry surfaces with your solution plots, by way of an RF modeling example.

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Walter Frei | April 30, 2014

We all know that COMSOL Multiphysics can take partial derivatives. After all, it solves partial differential equations via the finite element method. Did you know that you can also solve integrals? That alone shouldn’t be very surprising, since solving finite element problems requires that you integrate functions. The COMSOL software architecture allows you to do a bit more than just evaluate an integral; you can also solve problems where you don’t know the limits of the integral! Here’s how.

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Bettina Schieche | April 29, 2014

If you use finite element simulation software, such as COMSOL Multiphysics, you will come across the expression “weak form” at some point. When you do, you may wonder what this expression means. Weak form is actually a very powerful concept. Here, you will learn about its basic ideas and corresponding benefits.

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Lorant Olasz | April 16, 2014

The geometric kernel is the software component responsible for handling geometry in COMSOL Multiphysics┬«. You may be wondering what this means or how and why you would use it when modeling. Let’s find out.

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Lexi Carver | March 19, 2014

Using the Graphics window in COMSOL Multiphysics can be a little tricky if you’re not too familiar with what it can do. But once you know the shortcuts, controlling the camera and view angles to create good graphics becomes quite straightforward. I hope the techniques shown here will help you produce graphics to visualize and present your work more easily.

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